University of Hertfordshire Games Art

By | 13th June 2017

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University of Hertfordshire Games Art

University of Hertfordshire Games Art

BA (Hons) 3D Games Art & Design with Optional Sandwich Placement/ Study Abroad

About the course

Year 1

You study your first year in the 3D Games Art & Design degree in common with students on the 3D Animation and Modelling and 2D Animation and Character for Digital Media. Whilst still focusing on your chosen digital degree study you will experience high levels and intensive engagement with the latest software and animation techniques. First year study also concentrates on essential skills needed throughout your degree study such as design of character, narrative and drawing. Animation and games histories will add context to your study. As you gain experience in your chosen area of study during this year, you have the opportunity to switch to either of the other two degree routes.

Year 2

In order to answer the question what makes games fun to play? your second year will explore game narrative and interactivity. Teamwork is very important in this industry and you are given the opportunity to work in groups to create game levels in an existing games engine and genre. Shader creation and scripting are covered alongside the technological restrictions of real time rendering.

Year 3

Games art underpins all game development. You are taken through the conceptual research, artwork and design for your major project- creating assets – teams create a level and its characters and assets from scratch. Equipped with a showreel games art students are equipped to gain employment in this exciting area.

Why choose this course?

  •   The 3D Games Art & Design degree is the study of games art rather than games programming.
  • Creative Skillset Accredited.
  • The degree explores digital modelling of characters and environments, and develops animation as well as shader techniques and level creation.
  • You will be taught to create optimised geometry and textures and apply them to PC game engines, gaining an understanding of the technological restrictions of real-time 3D graphics.
  • The degree examines sound tracks and creating sound effects.
  • You will explore games and gaming trends, looking at scenarios for PCs, consoles and interactive TV.
  • Our students and graduates frequently win awards – Sam Bang recently won 2016 Search for a Star competition. Find out more about him here
  • Voted School of the Year and Game of the Year in both Next Gen and Virtual Reality categories in the Rookies 2016

You could also study 2D Animation and Character for Digital Media3D Computer Animation and Modelling or Visual Effects for Film & Television.

Entry requirements…

2017 entry

UCAS are introducing a new tariff for 2017 entry so the points being asked for are substantially different to previous years.

  • 120 UCAS points
  • GCSE Maths and English Language at grade 4 or above (English Language grade C and Mathematics Grade C or above if taken prior to 2015)
  • A level applicants must have at least on A level in an Art & Design or creative subject. If they only have one A level it cannot be in Product Design, Graphics or Photography.
  • BTEC must be in Art & Design subject if not taken with Art based A levels.
  • Photography is acceptable for Visual Effects especially if supported by an A level in Media Studies.
  • Subject to portfolio interview.
  • IB – 120 points from a minimum of 2 HL subjects at H4 or above to include Visual Arts at HL (with the remaining points to come from a combination of HL, SL and Core).
  • All students from non-majority English speaking countries require proof of English language proficiency, equivalent to an overall IELTS score of 6 with a minimum of 5.5 in each band.
  • If you do not have the required IELTS or equivalent for direct entry on to your degree programme, our Pre-sessional English and International Foundation courses can help you to achieve this level.
  • For country specific qualifications, please visit our Your Country page.

Key staff

Neil Gallagher
Senior Lecturer of 3D Animation Games Art

Stephen Hunt
Programme Leader in Animation

Professional Accreditations

Creative Skillset Tick

Creative Skillset accreditation is awarded in recognition of the highest level of contemporary industry teaching and facilities. This gives potential employers an indication that candidates from our degree course have been trained professionally and are ready to take up an industry role successfully.

MA Games Art and Design

About the course

  • The MA Games Art and Design degree allows you to develop your Games Art  and Design skills and knowledge to a professional level.
  • You will produce a commercial-standard personal portfolio that reflects the forefront of current practices in approach, style and vision.
  • Explore the theoretical and contextual understanding of games art, its audiences and significances in our contemporary media culture.
  • Develop professional-level enquiry, research, creative invention, project planning and management practices.
  • On this masters degree you will learn in a multi-disciplinary environment through discussion and the exploration of ideas.
  • See our MA Games Art Vimeo Page for showreels and alumni activity.

Why choose this course?

This MA Games Art and Design degree meets the needs of the games industry. The games industry has developed dramatically from the days of the solo practitioner to become a global market where large teams of artists work in unison to create content for the next generation of interactive game technologies. The current games art and design practitioner is likely to become a specialist in one area, such as character modelling, environment creation, lighting, animating etc. This award fuses technical knowledge of real-time rendering with the aesthetic decisions and traditional skills you will need as a games artist.

On this postgraduate Games Art and Design degree, your study will include ways of thinking about the cultural resonance of your work and about the audiences it is made for, about the nature of creativity, and the role of the Cultural Industries in a modern knowledge economy. Through your study you will develop a range of project management skills, and an ability to identify and manage your own learning. You will consider the role of enterprise opportunities in commercial, professional and social environments. Enquiry, research and clear communication underpin work throughout the programme. As well as specialist modules in your chosen discipline area the programme includes modules that are shared with other postgraduate awards in the School of Creative Arts.

The structure of MA Games Art and Design promotes cross-discipline discussion and maintains the enthusiasm and focus of discipline specialists. It enables you to develop the key transferable skills of postgraduate study grounded in activities that have currency, relevance and application for your future career and for further academic study.

The MA Games Art and Design course, part of the postgraduate Media programme, offers you a coherent learning in one of several awards. It enables you to develop creative practical skills in a discipline of your choosing. That work may extend your existing skills, knowledge and understanding, or it may mean a change of direction, new learning, and new experiences. Induction, seminars and social events for students and staff mean that you will be part of a friendly and supportive postgraduate community, which includes film makers, musicians and professionals working in new media. Senior research staff and internationally renowned professionals work with postgraduate students, helping you to develop original and challenging work.

Find out more with this leaflet on the course.

Entry requirements…

Minimum 2.2 degree in a relevant field. Applicants should be able to demonstrate recent relevant education or experience in their chosen discipline and have an ability to communicate effectively both in their chosen media and written and spoken English. Accreditation of professional experience may be possible for practitioners without a degree.

A minimum IELTS score of 6.5 overall with at least 5.5 in all components (or equivalent) is required for those for whom English is not their first language.

If you do not have the required level of English for entry, our academic English courses can help you to achieve this level.

Key staff

Programme Leader Dr Ian Willcock

Find out more about Programme Leader Dr Ian Willcock