University of Bolton Games Design
The programme covers games analysis and games design, platforms and technologies, content production, testing, usability and playability, sales and marketing, and games production. It provides a broad study of games, with an emphasis on innovation, design and creativity rather than the programming and technical aspects.
The focus is team-based projects, with regular critique sessions with your peers and members of the games team. You will be taught by enthusiastic staff who actually play games! In addition, our staff include industry experts who know exactly what is required for a career in games design.
Our facilities include dedicated games labs including quad processor PCs installed with current games development environments, state-of-the-art 3D graphics cards, XBOX 360s and Playstation 3s ensuring you have access to the tools you need to create a high quality portfolio of work ready to impress potential employers.
About the course
The University of Bolton was one of the first in the country to offer games-based courses and our experience covers games programming, games design and games art. We have over 9 years experience in the delivery of dedicated games courses and over 13 years in the leisure computing industry.
We have a large number of staff who are passionate about games and dedicated to teaching the subject. Our lecturers include industrial experts from games companies such as Juice, the developers of Juiced, and Team 17 who developed Worms 3D, in addition to experienced academic staff.
Our games design course complements our other games programmes and you will benefit from working alongside our more technical and artistic students.
- You will be taught by enthusiastic staff who actually play games! In addition, our teaching staff include industry experts who know exactly what is required for a career in games design.
- You will benefit greatly from our intensely practical approach to games design. Each week you will develop your abilities in a whole range of techniques. The critique sessions will help you to develop your ideas and your ability to implement them. This will support you in your development of a high quality portfolio of work.
- The games team have an extensive network of contacts in the games industry. We arrange opportunities for our students to visit development companies, as well as invite industrial experts to give guest lectures on aspects of games development and job opportunities within the industry.
- We collaborate with games development companies on games testing, and we will will offer you the opportunity to test these upcoming games before they go to market. In some cases, you may even get your name mentioned in the game credits.
- You will work in well-equipped labs, including modern and vintage consoles.
- HND students follow exactly the same syllabus as degree-level students but benefit from additional support and tutorials during their first two years of study.
What you will learn
When we were developing the games design course, we spent a long time discussing the content with our extensive industry contacts. The key things our contacts asked us to concentrate on were the creation of a portfolio and the ability to clearly communicate.
This course will develop your ability to clearly articulate an idea from concept through production and on to the final product. We offer practical experience with the tools game designers use in the industry as well as exposing you to games design practices. We will support you as you work individually to create your portfolio and the project elements of the course will help you develop those all important team-working and communication skills. We strongly encourage our students to practice their skills outside of the course in order to enhance their personal portfolios and impress potential employers.
This highly practical course will give you the opportunity to develop a high quality body of work that will serve as evidence of your skills and creativity in games design. The effort you put into generating this portfolio demonstrates your commitment to the course and your future career.
Our experience shows that students creating high quality portfolios are more likely to gain a high degree award and secure a job in this very competitive industry. Our many graduates who have secured positions as designers have reported that our emphasis on portfolio development definitely helped them secure their first positions.
Our graduates can initially expect to secure jobs as junior designers, level designers or in quality assurance. They are also well placed to take advantage of the increasing number of opportunities in the new media and creative industries.
|Entry requirements||From September 2017, 104 UCAS points from at least two A2-levels (or equivalent) in any subjects.
You should also have five GCSEs at grade C or above (or equivalent) including English and mathematics.
If English is not your first language you will also normally need IELTS 6.0 (or equivalent). If you do not have the required English level, you can study English with us from IELTS 4.0 (or equivalent). Click here to find out more about our English Foundation Programme.
If you do not meet the entry requirements for this course please consider our HND Games Design.
Fees, funding and finance information
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