Buckinghamshire New University Games Development
What will this course cover?
During the first year you will develop your programming skills (C#) and apply them to the development of 2D mobile and console games and 3D levels within a commercial games engine. Additional modules will provide a taste of other disciplines within the games industry including an introduction to games design and 3D modelling. Further modules provide a theoretical and practical understanding of the hardware on which games are deployed.
In the second year you will continue to develop your programming skills (C++) and apply them to the development of realistic AI and graphical applications using a graphics library. You’ll be taught about the processes involved in managing the development of complex games within large teams and as member of your own team, develop a game in collaboration with students on other courses, such as BA (Hons) Audio and Music Production and BA (Hons) Animation and Visual Effects.
During the third year you will develop a physics engine and integrate it into a games engine. Extend your understanding of the more complex AI techniques used within games and given an insight into how games companies operate, along with invaluable tips on how to start a career in the industry, either as an employee of an established games studio or as an indie developer. A major component of the final year is the project, which provides you with an opportunity to draw on the knowledge and skills gained in the previous years, to develop a game or related software application.
What are the entry requirements?
A typical offer will include GCSE Maths and English at grade C or above and a UCAS Tariff score of 80-96. A minimum of two full A-levels (or equivalent) is required. Every application is considered on an individual basis.
For further details of our international English entry requirements, please visit our international pages.